Electrical Computer Engineering - ECE

Introduction to game design, video game architectures, large-scale softwaredesign patterns, game aesthetics, user interface design, and playtesting, all within the Unity3D framework. Quarter culminates in a high-quality video game suitable for public release. Prerequisite for the advanced game-development sequence.

Prerequisites: CS 130A and CS 130B or significant programming experience in large softwaresystems.


ECE 184
0 / 59 Enrolled
Introduction to Video Game Development
T B A
M W
12:00 PM - 13:50 PM