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Physics - PHYS

A survey of computers, programming, and computational techniques for the natural sciences. Physical foundations of computation, binary arithmetic, computer architecture, programming languages, operating systems, UNIX shell and filesystems. Programming tools, variables and data structures, expressions, control flow, files, functions and scoping, objects, error handling, debugging, graphics, text processing, networking, data acquisition and transfer. Mathematics and algorithms for data processing and analysis, numerical methods, random numbers and simulation.

Prerequisites: Physics 5 or 25 with a grade of C- or better, and Mathematics 6B with a grade of C- or better; Physics 29 with a grade of C- or better.


PHYS 129L
30 / 30 Full
Introduction to Scientific Computation
David Caratelli 4.8
T R
14:00 PM - 15:15 PM
40.9% A