A six-quarter practical programming course devoted to digital audio applications development. The emphasis is on learning to use current state-of-the-art programming methods, tools, and library APIs. Programming assignments are given in the C, C++, Java, Smalltalk and/or SuperCollider programming language. Topics: A. Using Commerical I/O APIs; B. Spectral Transformations; C. Spatial Sound Manipulation; D. Sound Synthesis Techniques; E. Multi-rate Control and Synchronization; F. Media Application Integration.
4
UnitsLetter
Grading1, 2, 3
PasstimeNone
Level LimitLetters and science
CollegeLecture